Sports Technology Market Report, Global Industry Analysis, Market Size, Share, Growth Trends, Regional Outlook, Competitive Strategies and Segment Forecasts 2023 - 2030

  • Published Date: Jan, 2024
  • Report ID: CR0212026
  • Format: Electronic (PDF)
  • Number of Pages: 205
  • Author(s): Joshi, Madhavi

Report Overview

The Sports Technology Market size was estimated at USD 18.5 billion in 2023 and is projected to reach USD 35 billion by 2030, exhibiting a compound annual growth rate (CAGR) of 9.80% during the forecast period (2024-2030).

Sports Technology Market

(Market Size)
$18.5 billion
$35 billion
2023
2030
Source: Citius Research
Study Period 2018 - 2030
Base Year For Estimation 2023
Forecast Data Period 2024 - 2030
CAGR (2024-2030) 9.80%
2023 Market Size USD 18.5 billion
2030 Market Size USD 35 billion
Key Players Nike, Adidas, Garmin, Catapult Sports, STATSports

Market Summary

The sports technology market represents a dynamic and rapidly evolving segment within the broader semiconductor and electronics industry, fundamentally transforming how athletes train, compete, and recover, while also revolutionizing the fan engagement experience. This market is characterized by the integration of advanced hardware and sophisticated software solutions designed to capture, analyze, and utilize data in real-time. Core technologies fueling this growth include sensors, connectivity modules like 5G and Wi-Fi 6, powerful microprocessors, and advanced data analytics platforms. The proliferation of wearable devices, such as smartwatches, fitness trackers, and smart clothing embedded with biometric sensors, has been a primary catalyst, providing unprecedented insights into athlete performance and health metrics. Furthermore, the adoption of artificial intelligence and machine learning is enabling predictive analytics for injury prevention and strategic gameplay optimization. The market is also seeing significant innovation in fan-centric technologies, including augmented and virtual reality experiences, smart stadium infrastructures, and advanced broadcasting technologies that deliver hyper-personalized content. This convergence of athletics and cutting-edge electronics is creating a new paradigm for sports, making it more data-driven, immersive, and accessible than ever before.

Key Highlights

The sports technology market is distinguished by several pivotal developments that underscore its strategic importance. A key highlight is the escalating integration of Internet of Things (IoT) devices across both professional and amateur sports, creating interconnected ecosystems that generate vast amounts of valuable data. This data is leveraged for everything from optimizing individual athlete performance to enhancing team tactics and improving operational efficiency for sports organizations. Another significant trend is the rising investment in esports infrastructure, which relies heavily on high-performance computing, ultra-low-latency networking, and advanced graphics processing units, all core components of the semiconductor industry. The development of smart fabrics and next-generation wearables that go beyond heart rate monitoring to include muscle activity, hydration levels, and even impact force measurement is pushing the boundaries of biometric data collection. Additionally, the use of computer vision and video analytics for automated officiating, player tracking, and generating advanced statistics is becoming mainstream, reducing human error and adding new layers of depth to game analysis. The emphasis on sustainability is also prompting innovation in energy-efficient devices and solutions for large-scale sporting events.

Drivers, Opportunities & Restraints

The expansion of the sports technology market is propelled by a confluence of powerful drivers. The increasing commercialization of sports and the immense financial stakes involved are compelling teams and leagues to seek any competitive advantage, thereby fueling demand for performance analytics and player monitoring systems. The growing health and wellness consciousness among the general population is driving the adoption of consumer-grade fitness technology, creating a massive addressable market. Furthermore, advancements in semiconductor miniaturization, power efficiency, and processing capabilities are enabling the development of more sophisticated and affordable devices. Significant opportunities lie in the untapped potential of data monetization, where anonymized athlete and fan data can be used for targeted advertising, personalized content, and new service offerings. The expansion of 5G networks presents a substantial opportunity to enable real-time data transmission and immersive fan experiences like never before. However, the market faces considerable restraints, including high costs associated with the development and deployment of advanced technologies, which can be prohibitive for smaller organizations or amateur clubs. Data privacy and security concerns regarding the collection and storage of sensitive biometric information pose significant regulatory and ethical challenges. The lack of standardized protocols and interoperability between different systems and devices from various manufacturers can also hinder seamless integration and data exchange.

Concentration Insights

The competitive landscape of the sports technology market features a diverse array of players, ranging from established electronics giants to specialized startups, each concentrating on specific niches. Large technology corporations such as Apple, Samsung, and Garmin have a strong presence in the consumer wearable segment, leveraging their brand strength and extensive distribution networks. Semiconductor leaders like Qualcomm, NVIDIA, and Intel are critical enablers, providing the essential chipsets for connectivity, processing, and graphics required in everything from wearables to broadcasting equipment. There is a significant concentration of innovation in North America and Europe, where numerous startups and specialized firms focus on developing analytics software, sensor technologies, and AI-driven platforms for professional sports teams. Companies like Catapult Sports, STATSports, and Kinexon are prominent players in the elite athlete performance tracking space. The market also sees activity from sports apparel brands like Nike and Adidas, which are integrating technology directly into footwear and clothing. This concentration indicates a market that is both collaborative and competitive, with partnerships often forming between hardware manufacturers, software developers, and sports organizations to create comprehensive solutions.

Type Insights

The sports technology market can be segmented by the type of devices and solutions offered, each catering to distinct needs within the ecosystem. Wearable devices constitute a dominant category, encompassing smartwatches, fitness bands, GPS trackers, and smart clothing. These devices are equipped with an array of sensors including accelerometers, gyroscopes, magnetometers, and optical heart rate monitors to collect biomechanical and physiological data. Another crucial type is smart equipment, which includes sensor-embedded items like basketballs that track shot arc, smart soccer balls that measure speed and spin, and connected golf clubs that analyze swing mechanics. Esports hardware represents a rapidly growing segment, comprising high-refresh-rate monitors, mechanical keyboards, precision gaming mice, and powerful computing systems designed for competitive gaming. Stadium and venue technology includes solutions like beacon networks for fan engagement, digital signage, crowd management systems, and advanced point-of-sale terminals. Finally, a vast array of software and platform solutions exists for data analysis, video review, team management, and fan interaction, which often form the core intelligence layer that gives meaning to the raw data collected by hardware devices.

Application Insights

The application of sports technology is vast and impacts every facet of the athletic world. In athlete performance monitoring, technology is used to track metrics such as speed, distance covered, acceleration, deceleration, heart rate variability, and sleep patterns to optimize training loads and prevent overtraining or injury. Tactical analysis is another critical application, where video software and tracking data are used to break down opponent strategies, assess team formations, and evaluate individual player contributions in intricate detail. Injury prevention and rehabilitation have been transformed through technologies that monitor movement patterns to identify imbalances or techniques that could lead to injury, and through wearable devices that guide recovery protocols. For fans and spectators, technology applications include augmented reality features on mobile apps during live events, virtual reality experiences that offer immersive views from within the stadium, and second-screen applications that provide real-time statistics and alternative camera angles. Broadcaster and media applications leverage technology for automated production, instant replay generation, and inserting virtual graphics and advertisements into live feeds. Furthermore, sports organizations utilize technology for operational applications like ticketing, merchandising, and enhancing overall fan engagement throughout the customer journey.

Regional Insights

The adoption and development of sports technology exhibit distinct regional characteristics influenced by economic factors, sporting culture, and technological infrastructure. North America, particularly the United States, is a frontrunner in this market, driven by its highly commercialized sports leagues like the NFL, NBA, and MLB, which have substantial budgets for investing in cutting-edge technology to gain a competitive edge and enhance the fan experience. The region is also a hub for technological innovation, housing many leading semiconductor companies and startups. Europe follows closely, with strong adoption in professional football leagues and a growing focus on athletic technology in cycling, rugby, and other sports. Countries like Germany, the UK, and the Netherlands are notable for their advanced research and development activities in this field. The Asia Pacific region is anticipated to witness significant growth, fueled by increasing disposable incomes, government initiatives to promote sports, and the rising popularity of international sports leagues. China, Japan, and South Korea, with their robust electronics manufacturing bases, are becoming important centers for hardware production. Meanwhile, other regions like Latin America and the Middle East are emerging markets, where adoption is gradually increasing, primarily focused on fan engagement technologies in major sporting events.

Company Insights

The sports technology ecosystem is populated by a mix of industry titans and agile innovators. Technology behemoths such as Apple, with its Apple Watch and health ecosystem, and Samsung, with its Galaxy Watch series, have a formidable presence in the consumer wearables space. Garmin and Polar Electro are established leaders specifically in GPS and fitness tracking technology for both consumers and professionals. In the semiconductor domain, companies like Qualcomm supply connectivity chipsets essential for wearable devices, while AMD and NVIDIA provide the graphical processing power critical for esports and broadcasting applications. Specialized firms have carved out dominant positions in niche areas; Catapult Sports and STATSports are renowned for their athlete tracking systems used by countless professional teams worldwide. Kinexon is a leader in real-time location systems for sports. Sony, through its Hawk-Eye Innovations division, is a powerhouse in ball tracking and video officiating technology. Startups continue to inject innovation, focusing on areas like AI-driven performance analytics, smart fabrics, and next-generation fan engagement platforms, ensuring the market remains dynamic and competitive.

Recent Developments

The sports technology landscape is in a constant state of flux, with recent developments highlighting a push towards greater integration and intelligence. A prominent trend is the move towards more seamless and unobtrusive wearable technology. Companies are developing smaller form factors, longer battery life, and devices that can be seamlessly integrated into standard sportswear, moving beyond wrist-worn devices to patches, tape, and even smart tattoos. The application of artificial intelligence has deepened, with new platforms offering predictive insights on injury risks, optimal player rotations, and even talent scouting by analyzing vast datasets of performance metrics. There has been a significant uptick in the adoption of cloud-based platforms that allow for the centralized storage, analysis, and sharing of data across coaches, athletes, and medical staff from anywhere in the world. In the esports arena, developments are focused on reducing latency to imperceptible levels and creating more immersive experiences with haptic feedback and advanced visuals. Furthermore, partnerships between major tech firms and sports leagues are accelerating, aiming to co-develop next-generation solutions for officiating, broadcasting, and in-stadium experiences, signaling a mature and collaborative phase of market growth.

Report Segmentation

This comprehensive market research report on the Sports Technology Market provides a detailed and structured analysis through multiple segmentation lenses. The report is meticulously segmented by type, which includes detailed assessments of wearable devices, smart equipment, esports hardware, and software platforms, examining the trends, adoption rates, and technological advancements within each category. Further segmentation is conducted by application, delving into the specific uses of technology in athlete performance monitoring, fan engagement, injury prevention, tactical analysis, and media broadcasting, providing insights into the demand drivers and growth potential for each application area. The report also offers a thorough regional analysis, breaking down the market dynamics across key geographies including North America, Europe, Asia Pacific, and the Rest of the World, highlighting regional trends, key players, and growth opportunities. Additionally, the report includes a dedicated company profiling section, which analyzes the strategies, product portfolios, and market positions of leading and emerging players in the industry. This multi-faceted segmentation provides a holistic and granular view of the market, enabling stakeholders to identify specific opportunities and make informed strategic decisions.

FAQs

What are the key technologies driving the sports technology market? The market is primarily driven by advancements in wearable sensors, Internet of Things connectivity, artificial intelligence and machine learning for data analytics, and high-performance computing. These technologies enable real-time data collection, sophisticated performance analysis, and immersive fan experiences.

How is artificial intelligence used in sports technology? Artificial intelligence is extensively used for predictive analytics in injury prevention, by identifying movement patterns that predispose athletes to injury. It is also used for tactical analysis by processing video footage to break down opponent strategies and for automating the generation of advanced player statistics and performance insights.

What are the main applications of wearable technology in sports? The main applications include monitoring athlete biometrics like heart rate and sleep, tracking movement metrics such as speed, distance, and acceleration, assessing workload to optimize training and prevent overtraining, and providing real-time feedback to athletes and coaches during sessions.

Which companies are leaders in the sports technology market? Leaders include large tech firms like Apple, Garmin, and Samsung in consumer wearables; semiconductor companies like Qualcomm and NVIDIA; and specialized firms such as Catapult Sports, STATSports, and Kinexon in professional athlete tracking and analytics.

How is 5G technology impacting sports? 5G technology is revolutionizing sports by enabling ultra-low-latency data transmission, which is critical for real-time athlete tracking and instant video replay systems. It also facilitates enhanced fan experiences through high-bandwidth applications like augmented reality overlays in stadiums and seamless streaming of multiple high-definition video feeds to mobile devices.

What is the role of data analytics in sports? Data analytics plays a central role in converting raw data from sensors and video into actionable insights. It is used for optimizing individual and team performance, informing strategic decisions, evaluating player talent and potential, personalizing training regimens, and engaging fans with personalized content and statistics.

Citius Research has developed a research report titled “Sports Technology Market Report - Global Industry Analysis, Size, Share, Growth Trends, Regional Outlook, Competitive Strategies and Segment Forecasts 2024 - 2030” delivering key insights regarding business intelligence and providing concrete business strategies to clients in the form of a detailed syndicated report. The report details out the factors such as business environment, industry trend, growth opportunities, competition, pricing, global and regional market analysis, and other market related factors.

Details included in the report for the years 2024 through 2030

• Sports Technology Market Potential
• Segment-wise breakup
• Compounded annual growth rate (CAGR) for the next 6 years
• Key customers and their preferences
• Market share of major players and their competitive strength
• Existing competition in the market
• Price trend analysis
• Key trend analysis
• Market entry strategies
• Market opportunity insights

The report focuses on the drivers, restraints, opportunities, and challenges in the market based on various factors geographically. Further, key players, major collaborations, merger & acquisitions along with trending innovation and business policies are reviewed in the report. The Sports Technology Market report is segmented on the basis of various market segments and their analysis, both in terms of value and volume, for each region for the period under consideration.

Sports Technology Market Segmentation

Market Segmentation

Regions Covered

• North America
• Latin America
• Europe
• MENA
• Asia Pacific
• Sub-Saharan Africa and
• Australasia

Sports Technology Market Analysis

The report covers below mentioned analysis, but is not limited to:

• Overview of Sports Technology Market
• Research Methodology
• Executive Summary
• Market Dynamics of Sports Technology Market
  • Driving Factors
  • Restraints
  • Opportunities
• Global Market Status and Forecast by Segment A
• Global Market Status and Forecast by Segment B
• Global Market Status and Forecast by Segment C
• Global Market Status and Forecast by Regions
• Upstream and Downstream Market Analysis of Sports Technology Market
• Cost and Gross Margin Analysis of Sports Technology Market
• Sports Technology Market Report - Global Industry Analysis, Size, Share, Growth Trends, Regional Outlook, Competitive Strategies and Segment Forecasts 2024 - 2030
  • Competition Landscape
  • Market Share of Major Players
• Key Recommendations

The “Sports Technology Market Report - Global Industry Analysis, Size, Share, Growth Trends, Regional Outlook, Competitive Strategies and Segment Forecasts 2024 - 2030” report helps the clients to take business decisions and to understand strategies of major players in the industry. The report delivers the market driven results supported by a mix of primary and secondary research. The report provides the results triangulated through authentic sources and upon conducting thorough primary interviews with the industry experts. The report includes the results on the areas where the client can focus and create point of parity and develop a competitive edge, based on real-time data results.

Sports Technology Market Key Stakeholders

Below are the key stakeholders for the Sports Technology Market:

• Manufacturers
• Distributors/Traders/Wholesalers
• Material/Component Manufacturers
• Industry Associations
• Downstream vendors

Sports Technology Market Report Scope

Report AttributeDetails
Base year2023
Historical data2018 – 2023
Forecast2024 - 2030
CAGR2024 - 2030
Quantitative UnitsValue (USD Million)
Report coverageRevenue Forecast, Competitive Landscape, Growth Factors, Trends and Strategies. Customized report options available on request
Segments coveredProduct type, technology, application, geography
Regions coveredNorth America, Latin America, Europe, MENA, Asia Pacific, Sub-Saharan Africa and Australasia
Countries coveredUS, UK, China, Japan, Germany, India, France, Brazil, Italy, Canada, Russia, South Korea, Australia, Spain, Mexico and others
Customization scopeAvailable on request
PricingVarious purchase options available as per your research needs. Discounts available on request

COVID-19 Impact Analysis

Like most other markets, the outbreak of COVID-19 had an unfavorable impact on the Sports Technology Market worldwide. This report discusses in detail the disruptions experienced by the market, the impact on flow of raw materials, manufacturing operations, production trends, consumer demand and the projected future of this market post pandemic.

The report has helped our clients:

• To describe and forecast the Sports Technology Market size, on the basis of various segmentations and geography, in terms of value and volume
• To measure the changing needs of customers/industries
• To provide detailed information regarding the drivers, restraints, opportunities, and challenges influencing the growth of the market
• To gain competitive intelligence and uncover new opportunities
• To analyse opportunities in the market for stakeholders by identifying high-growth segments in Sports Technology Market
• To strategically profile key players and provide details of the current competitive landscape
• To analyse strategic approaches adopted by players in the market, such as product launches and developments, acquisitions, collaborations, contracts, expansions, and partnerships

Report Customization

Citius Research provides free customization of reports as per your need. This report can be personalized to meet your requirements. Get in touch with our sales team, who will guarantee you to get a report that suits your necessities.

Customize This Report

Frequently Asked Questions

The Global Sports Technology Market size was valued at $XX billion in 2023 and is anticipated to reach $XX billion by 2030 growing at a CAGR of XX%
The global Sports Technology Market is expected to grow at a CAGR of XX% from 2023 to 2030.
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Table of Contents

Chapter 1. Introduction
  1.1. Market Scope
  1.2. Key Segmentations
  1.3. Research Objective
Chapter 2. Research Methodology & Assumptions
Chapter 3. Executive Summary
Chapter 4. Market Background
  4.1. Dynamics
    4.1.1. Drivers
    4.1.2. Restraints
    4.1.3. Opportunity
    4.1.4. Challenges
  4.2. Key Trends in the Impacting the Market
    4.2.1. Demand & Supply
  4.3. Industry SWOT Analysis
  4.4. Porter’s Five Forces Analysis
  4.5. Value and Supply Chain Analysis
  4.6. Macro-Economic Factors
  4.7. COVID-19 Impact Analysis
    4.7.1. Global and Regional Assessment
  4.8. Profit Margin Analysis
  4.9. Trade Analysis
    4.9.1. Importing Countries
    4.9.2. Exporting Countries
  4.10. Market Entry Strategies
  4.11. Market Assessment (US$ Mn and Units)
Chapter 5. Global Sports Technology Market Size (US$ Mn and Units), Forecast and Trend Analysis, By Segment A
  5.1. By Segment A, 2024 - 2030
    5.1.1. Sub-Segment A
    5.1.2. Sub-Segment B
  5.2. Opportunity Analysis
Chapter 6. Global Sports Technology Market Size (US$ Mn and Units), Forecast and Trend Analysis, By Segment B
  6.1. By Segment B, 2024 - 2030
    6.1.1. Sub-Segment A
    6.1.2. Sub-Segment B
  6.2. Opportunity Analysis
Chapter 7. Global Sports Technology Market Size (US$ Mn and Units), Forecast and Trend Analysis, By Segment C
  7.1. By Segment C, 2024 - 2030
    7.1.1. Sub-Segment A
    7.1.2. Sub-Segment B
  7.2. Opportunity Analysis
Chapter 8. Global Sports Technology Market Size (US$ Mn and Units), Forecast and Trend Analysis, By Region
  8.1. By Region, 2024 - 2030
    8.1.1. North America
    8.1.2. Latin America
    8.1.3. Europe
    8.1.4. MENA
    8.1.5. Asia Pacific
    8.1.6. Sub-Saharan Africa
    8.1.7. Australasia
  8.2. Opportunity Analysis
Chapter 9. North America Sports Technology Market Forecast and Trend Analysis
  9.1. Regional Overview
  9.2. Pricing Analysis
  9.3. Key Trends in the Region
    9.3.1. Supply and Demand
  9.4. Demographic Structure
  9.5. By Segment A , 2024 - 2030, (US$ Mn and Units)
    9.5.1. Sub-Segment A
    9.5.2. Sub-Segment B
  9.6. By Segment B, 2024 - 2030, (US$ Mn and Units)
    9.6.1. Sub-Segment A
    9.6.2. Sub-Segment B
  9.7. By Segment C, 2024 - 2030, (US$ Mn and Units)
    9.7.1. Sub-Segment A
    9.7.2. Sub-Segment B
  9.8. By Country, 2024 - 2030, (US$ Mn and Units)
    9.8.1. U.S.
    9.8.2. Canada
    9.8.3. Rest of North America
  9.9. Opportunity Analysis
Chapter 10. Latin America Sports Technology Market Forecast and Trend Analysis
  10.1. Regional Overview
  10.2. Pricing Analysis
  10.3. Key Trends in the Region
    10.3.1. Supply and Demand
  10.4. Demographic Structure
  10.5. By Segment A , 2024 - 2030, (US$ Mn and Units)
    10.5.1. Sub-Segment A
    10.5.2. Sub-Segment B
  10.6. By Segment B, 2024 - 2030, (US$ Mn and Units)
    10.6.1. Sub-Segment A
    10.6.2. Sub-Segment B
  10.7. By Segment C, 2024 - 2030, (US$ Mn and Units)
    10.7.1. Sub-Segment A
    10.7.2. Sub-Segment B
  10.8. By Country, 2024 - 2030, (US$ Mn and Units)
    10.8.1. Brazil
    10.8.2. Argentina
    10.8.3. Rest of Latin America
  10.9. Opportunity Analysis
Chapter 11. Europe Sports Technology Market Forecast and Trend Analysis
  11.1. Regional Overview
  11.2. Pricing Analysis
  11.3. Key Trends in the Region
    11.3.1. Supply and Demand
  11.4. Demographic Structure
  11.5. By Segment A , 2024 - 2030, (US$ Mn and Units)
    11.5.1. Sub-Segment A
    11.5.2. Sub-Segment B
  11.6. By Segment B, 2024 - 2030, (US$ Mn and Units)
    11.6.1. Sub-Segment A
    11.6.2. Sub-Segment B
  11.7. By Segment C, 2024 - 2030, (US$ Mn and Units)
    11.7.1. Sub-Segment A
    11.7.2. Sub-Segment B
  11.8. By Country, 2024 - 2030, (US$ Mn and Units)
    11.8.1. UK
    11.8.2. Germany
    11.8.3. France
    11.8.4. Spain
    11.8.5. Rest of Europe
  11.9. Opportunity Analysis
Chapter 12. MENA Sports Technology Market Forecast and Trend Analysis
  12.1. Regional Overview
  12.2. Pricing Analysis
  12.3. Key Trends in the Region
    12.3.1. Supply and Demand
  12.4. Demographic Structure
  12.5. By Segment A , 2024 - 2030, (US$ Mn and Units)
    12.5.1. Sub-Segment A
    12.5.2. Sub-Segment B
  12.6. By Segment B, 2024 - 2030, (US$ Mn and Units)
    12.6.1. Sub-Segment A
    12.6.2. Sub-Segment B
  12.7. By Segment C, 2024 - 2030, (US$ Mn and Units)
    12.7.1. Sub-Segment A
    12.7.2. Sub-Segment B
  12.8. By Country, 2024 - 2030, (US$ Mn and Units)
    12.8.1. Egypt
    12.8.2. Algeria
    12.8.3. GCC
    12.8.4. Rest of MENA
  12.9. Opportunity Analysis
Chapter 13. Asia Pacific Sports Technology Market Forecast and Trend Analysis
  13.1. Regional Overview
  13.2. Pricing Analysis
  13.3. Key Trends in the Region
    13.3.1. Supply and Demand
  13.4. Demographic Structure
  13.5. By Segment A , 2024 - 2030, (US$ Mn and Units)
    13.5.1. Sub-Segment A
    13.5.2. Sub-Segment B
  13.6. By Segment B, 2024 - 2030, (US$ Mn and Units)
    13.6.1. Sub-Segment A
    13.6.2. Sub-Segment B
  13.7. By Segment C, 2024 - 2030, (US$ Mn and Units)
    13.7.1. Sub-Segment A
    13.7.2. Sub-Segment B
  13.8. By Country, 2024 - 2030, (US$ Mn and Units)
    13.8.1. India
    13.8.2. China
    13.8.3. Japan
    13.8.4. ASEAN
    13.8.5. Rest of Asia Pacific
  13.9. Opportunity Analysis
Chapter 14. Sub-Saharan Africa Sports Technology Market Forecast and Trend Analysis
  14.1. Regional Overview
  14.2. Pricing Analysis
  14.3. Key Trends in the Region
    14.3.1. Supply and Demand
  14.4. Demographic Structure
  14.5. By Segment A , 2024 - 2030, (US$ Mn and Units)
    14.5.1. Sub-Segment A
    14.5.2. Sub-Segment B
  14.6. By Segment B, 2024 - 2030, (US$ Mn and Units)
    14.6.1. Sub-Segment A
    14.6.2. Sub-Segment B
  14.7. By Segment C, 2024 - 2030, (US$ Mn and Units)
    14.7.1. Sub-Segment A
    14.7.2. Sub-Segment B
  14.8. By Country, 2024 - 2030, (US$ Mn and Units)
    14.8.1. Ethiopia
    14.8.2. Nigeria
    14.8.3. Rest of Sub-Saharan Africa
  14.9. Opportunity Analysis
Chapter 15. Australasia Sports Technology Market Forecast and Trend Analysis
  15.1. Regional Overview
  15.2. Pricing Analysis
  15.3. Key Trends in the Region
    15.3.1. Supply and Demand
  15.4. Demographic Structure
  15.5. By Segment A , 2024 - 2030, (US$ Mn and Units)
    15.5.1. Sub-Segment A
    15.5.2. Sub-Segment B
  15.6. By Segment B, 2024 - 2030, (US$ Mn and Units)
    15.6.1. Sub-Segment A
    15.6.2. Sub-Segment B
  15.7. By Segment C, 2024 - 2030, (US$ Mn and Units)
    15.7.1. Sub-Segment A
    15.7.2. Sub-Segment B
  15.8. By Country, 2024 - 2030, (US$ Mn and Units)
    15.8.1. Australia
    15.8.2. New Zealand
    15.8.3. Rest of Australasia
  15.9. Opportunity Analysis
Chapter 16. Competition Analysis
  16.1. Competitive Benchmarking
    16.1.1. Top Player’s Market Share
    16.1.2. Price and Product Comparison
  16.2. Company Profiles
    16.2.1. Company A
      16.2.1.1. Company Overview
      16.2.1.2. Segmental Revenue
      16.2.1.3. Product Portfolio
      16.2.1.4. Key Developments
      16.2.1.5. Strategic Outlook
    16.2.2. Company B
      16.2.2.1. Company Overview
      16.2.2.2. Segmental Revenue
      16.2.2.3. Product Portfolio
      16.2.2.4. Key Developments
      16.2.2.5. Strategic Outlook
    16.2.3. Company C
      16.2.3.1. Company Overview
      16.2.3.2. Segmental Revenue
      16.2.3.3. Product Portfolio
      16.2.3.4. Key Developments
      16.2.3.5. Strategic Outlook
    16.2.4. Company D
      16.2.4.1. Company Overview
      16.2.4.2. Segmental Revenue
      16.2.4.3. Product Portfolio
      16.2.4.4. Key Developments
      16.2.4.5. Strategic Outlook
    16.2.5. Company E
      16.2.5.1. Company Overview
      16.2.5.2. Segmental Revenue
      16.2.5.3. Product Portfolio
      16.2.5.4. Key Developments
      16.2.5.5. Strategic Outlook
    16.2.6. Company F
      16.2.6.1. Company Overview
      16.2.6.2. Segmental Revenue
      16.2.6.3. Product Portfolio
      16.2.6.4. Key Developments
      16.2.6.5. Strategic Outlook
    16.2.7. Company G
      16.2.7.1. Company Overview
      16.2.7.2. Segmental Revenue
      16.2.7.3. Product Portfolio
      16.2.7.4. Key Developments
      16.2.7.5. Strategic Outlook
    16.2.8. Company H
      16.2.8.1. Company Overview
      16.2.8.2. Segmental Revenue
      16.2.8.3. Product Portfolio
      16.2.8.4. Key Developments
      16.2.8.5. Strategic Outlook
    16.2.9. Company I
      16.2.9.1. Company Overview
      16.2.9.2. Segmental Revenue
      16.2.9.3. Product Portfolio
      16.2.9.4. Key Developments
      16.2.9.5. Strategic Outlook
    16.2.10. Company J
      16.2.10.1. Company Overview
      16.2.10.2. Segmental Revenue
      16.2.10.3. Product Portfolio
      16.2.10.4. Key Developments
      16.2.10.5. Strategic Outlook
Chapter 17. Go-To-Market Strategy

Research Methodology

We follow a robust research methodology to analyze the market in order to provide our clients with qualitative and quantitative analysis which has a very low or negligible deviance. Extensive secondary research supported by primary data collection methods help us to thoroughly understand and gauge the market. We incorporate both top-down and bottom-up approach for estimating the market. The below mentioned methods are then adopted to triangulate and validate the market.

Secondary data collection and interpretation

Secondary research includes sources such as published books, articles in journals, news media and published businesses, government and international body publications, and associations. Sources also include paid databases such as Hoovers, Thomson Reuters, Passport and others. Data derived through secondary sources is further validated through primary sources. The secondary sources also include major manufacturers mapped on the basis of revenues, product portfolios, and sales channels.

Primary data collection

Primary data collection methods include conducting interviews with industry experts and various stakeholders across the supply chain, such as raw material suppliers, manufacturers, product distributors and customers. The interviews are either telephonic or face-to-face, or even a combination of both. Prevailing trends in the industry are gathered by conducting surveys. Primary interviews also help us to understand the market drivers, restraints and opportunities, along with the challenges in the market. This method helps us in validating the data gathered through secondary sources, further triangulating the data and developing it through our statistical tools. We generally conduct interviews with -

  • CEOs, Directors, and VPs
  • Sales and Marketing Managers
  • Plant Heads and Manufacturing Department Heads
  • Product Specialists

Supply Side and Demand Side Data Collection

Supply side analysis is based on the data collected from the manufacturers and the product providers in terms of their segmental revenues. Secondary sources for this type of analysis include company annual reports and publications, associations and organisations, government publications and others.

Demand side analysis is based upon the consumer insights who are the end users of the particular product in question. They could be an individual user or an organisation. Such data is gathered through consumer surveys and focused group interviews.

Market Engineering

As a primary step, in order to develop the market numbers we follow a vigorous methodology that includes studying the parent market of the niche product and understanding the industry trends, acceptance among customers of the product, challenges, future growth, and others, followed by further breaking down the market under consideration into various segments and sub-markets. Additionally, in order to cross-validate the market, we also determine the top players in the market, along with their segmental revenues for the said market. Our secondary sources help us to validate the market share of the top players. Using both the qualitative and quantitative analysis of all the possible factors helps us determine the market numbers which are inclined towards accuracy.

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